You can even set fire to trees and grass, though you have to be careful not to advance too quickly or risk catching on fire yourself. The flamethrower is equipped with unlimited fuel, though it can overheat with prolonged use, and is ideal for burning out enemies from bunkers. That’s where the flamethrower, one of the game’s new weapons, comes in handy. You shouldn’t be surprised to find them hiding out in trees, in the tall grass or within their extensive bunker and tunneling systems. The Japanese are guerilla fighters, employing trickery and ambush scenarios. Instead of fields and warn torn villages, you’ll seize control of airfields and battle in jungles, caves and Japanese fortresses.
#Call of duty world at war soundtrack series#
After being rescued by Corporal Roebuck, voiced by Kiefer Sutherland, you join Roebuck’s unit in a series of incursions through the islands under Japanese control, culminating in a battle in Shuri Castle on Okinawa.The Russian campaign is not unlike World War II operations from previous Call of Duty titles, but the American campaign is unique in that it marks the first operation set in the Pacific theater, and thus introduces a new environment and a new enemy. Marine Corps who, as the game opens, is being held captive by the Japanese and in line to be executed. On the American side, you’ll don the combat boots of Private Miller of the U.S. Along with Sergeant Reznov, voiced by Gary Oldman, you take revenge on the Nazis by sniping their commander and then proceed, three years later, to advance on Berlin, capturing the Reichstag and planting the Soviet flag to signify Germany’s defeat. In the Soviet campaign you’ll join the Red Army as Private Dimitri Petrenko, whose unit was defeated and executed by German forces. As long as the game delivers, it shouldn’t matter should it? Well, let’s find out if World at War is a Call of Duty worth answering.World at War’s single player campaign is set in the Pacific theater and Eastern front of World War II, with distinct Russian and American campaigns. And with Activision’s policy of releasing yearly installments of their best-selling franchises, it was surely too late to jump on the modern bandwagon. World at War was already well into development when Modern Warfare was released to high praise last holiday.
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Treyarch came under a bit of heat when it was revealed that the fifth installment in the Call of Duty franchise, World at War, would take players back to World War II, as opposed to the modern era setting captured so brilliantly by Infinity Ward in Call of Duty 4.